![]() September 22 - The Boo's model is created.September 8 - The Bullet Bill's model is created.September 6 - include/stage.h is created. ![]() August - Mario head on the title screen is created.July 18 - include/ystruct.h is created. ![]() July 11 - The model animation format used by the game is finalized.June 20 - Luigi's model is updated for the final time.June 16 - The unused throwable Koopa Shell model is updated.June 12 - include/system.h (leftover include file in MK64) is updated.May 11 - include/shapedef.h (second-oldest model list) is updated.March 22 - include/shapedef.inc (oldest model list) is updated.January 8 - include/wenemy.h is created.September 7 - Super Mario 64 begins development as " Ultra 64 Mario Brothers.". ![]()
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